Hello Jiaxi Liu, hope you are doing fine. Can you please share the details 
on how can someone integrate chrono engine with the Unreal Engine 5. Please 
I really need this integration.

On Wednesday, April 3, 2019 at 8:01:40 PM UTC+5:30 Jiaxi Liu wrote:

> Hi everyone,
> I am currently working on a plugin for UE4, I wrap ChBody in a 
> ActorComponent which can be attached to a StaticMeshActor and ChLink as an 
> Actor, it works quite good. Geometry data for basic shapes, convex hull and 
> triangle mesh can be easily get through UE4 api, and you can interactively 
> or by script put some body and link in the scene. If anyone is interested 
> in that, I can share with you.
>>
>>

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