Hello Jiaxi Liu, hope you are doing fine. Can you please share the details on how can someone integrate chrono engine with the Unreal Engine 5. Please I really need this integration.
On Wednesday, April 3, 2019 at 8:01:40 PM UTC+5:30 Jiaxi Liu wrote: > Hi everyone, > I am currently working on a plugin for UE4, I wrap ChBody in a > ActorComponent which can be attached to a StaticMeshActor and ChLink as an > Actor, it works quite good. Geometry data for basic shapes, convex hull and > triangle mesh can be easily get through UE4 api, and you can interactively > or by script put some body and link in the scene. If anyone is interested > in that, I can share with you. >> >> -- You received this message because you are subscribed to the Google Groups "ProjectChrono" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/projectchrono/136c3a01-aa2a-465a-8e08-f8e36b54d362n%40googlegroups.com.
