Hello Jiaxi Liu, I’d like to learn more about your integration method in Unreal. Could I take a look at your Unreal project?
在2024年9月18日星期三 UTC+8 17:17:49<Aman Chauhan> 写道: > Hello Jiaxi Liu, hope you are doing fine. Can you please share the details > on how can someone integrate chrono engine with the Unreal Engine 5. Please > I really need this integration. > > On Wednesday, April 3, 2019 at 8:01:40 PM UTC+5:30 Jiaxi Liu wrote: > >> Hi everyone, >> I am currently working on a plugin for UE4, I wrap ChBody in a >> ActorComponent which can be attached to a StaticMeshActor and ChLink as an >> Actor, it works quite good. Geometry data for basic shapes, convex hull and >> triangle mesh can be easily get through UE4 api, and you can interactively >> or by script put some body and link in the scene. If anyone is interested >> in that, I can share with you. >>> >>> -- You received this message because you are subscribed to the Google Groups "ProjectChrono" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion visit https://groups.google.com/d/msgid/projectchrono/cf9abb2b-aa6e-4e04-b6bb-4deae0d3ae39n%40googlegroups.com.
