Hello Jiaxi Liu, I’d like to learn more about your integration method in 
Unreal. Could I take a look at your Unreal project?

在2024年9月18日星期三 UTC+8 17:17:49<Aman Chauhan> 写道:

> Hello Jiaxi Liu, hope you are doing fine. Can you please share the details 
> on how can someone integrate chrono engine with the Unreal Engine 5. Please 
> I really need this integration.
>
> On Wednesday, April 3, 2019 at 8:01:40 PM UTC+5:30 Jiaxi Liu wrote:
>
>> Hi everyone,
>> I am currently working on a plugin for UE4, I wrap ChBody in a 
>> ActorComponent which can be attached to a StaticMeshActor and ChLink as an 
>> Actor, it works quite good. Geometry data for basic shapes, convex hull and 
>> triangle mesh can be easily get through UE4 api, and you can interactively 
>> or by script put some body and link in the scene. If anyone is interested 
>> in that, I can share with you.
>>>
>>>

-- 
You received this message because you are subscribed to the Google Groups 
"ProjectChrono" group.
To unsubscribe from this group and stop receiving emails from it, send an email 
to [email protected].
To view this discussion visit 
https://groups.google.com/d/msgid/projectchrono/cf9abb2b-aa6e-4e04-b6bb-4deae0d3ae39n%40googlegroups.com.

Reply via email to