Hello Dan,

The density of the triangles in the contact mesh will not affect the 
density of the BCE makers since the BCE markers are placed with the same 
spacing as the fluid domain. To represent short and thin grousers, you 
would need to reduce the spacing to resolve the features of your mesh. For 
example, if you had a grouser thickness of 2 cm, you would need to have a 
spacing of at max 1 cm to get three layers of BCE markers for your grouser. 

That being said, I would highly recommend using a algorithmic approach to 
generating the markers or using an external tool to go from mesh to 
markers, because the Chrono function to go from mesh to markers is not the 
most robust. In this demo you will find an example of an algoirthmic 
approach to generating the BCE markers -
 
https://github.com/projectchrono/chrono/blob/7e03e3b0ab5d9c1eb6d9f23429102ae474370013/src/demos/fsi/demo_FSI_SlopedSingleWheelTest.cpp#L134
 
<https://github.com/projectchrono/chrono/blob/7e03e3b0ab5d9c1eb6d9f23429102ae474370013/src/demos/fsi/demo_FSI_SlopedSingleWheelTest.cpp#L134>
Using something like this ensures that your BCE marker spacing is correct 
and your wheel shape is accurately captured. You can also make the wheel 
hollow.

Best
Huzaifa


On Tuesday, November 18, 2025 at 5:12:36 PM UTC-6 Dan Fenn wrote:

> Hi all,
>
> Is there any documentation available regarding general guidance concerning 
> BCE markers?
>
> I'm setting up a CRM terrain simulation using the test rig demo, but 
> replacing the wheel/tire with my own model. I can generate a triangle 
> contact mesh for the new tire. I see that the test rig code is 
> automatically generating BCE markers based on the contact mesh. Does the 
> density of BCE markers significantly impact the solution accuracy? If so, 
> does changing the triangle density of the mesh affect the density of BCE 
> markers? My wheel has short, thin grousers, and I want to make sure that 
> these are adequately represented by the markers.
>
> Also, the wheel is essentially a hollow cylinder, and I notice that the 
> entire interior portion is being filled with BCE markers. I'm not certain 
> these are necessary, or if they significantly affect performance, but if 
> I'm able to increase performance by removing them, I'd like to do that.
>
>  If there's existing documentation that addresses these questions, I'd 
> appreciate being pointed to it, as I was unable to find it. Otherwise, I 
> appreciate any insight you can give me.
>
> Thanks,
> Dan
>

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