On Sun, Jun 28, 2009 at 7:30 AM, Alex Black <a...@alexblack.ca> wrote:
> > Hi, I'm trying to use these to serialize messages to my own stream. > > I have a couple of questions: > > 1. If I use message.SerializeToCodedStream() do I still need to write > the size of the message to the stream on my own first? Yes. > 2. My new code looks like this: > > MyStream myStream; // this implements CopyingOutputStream > CopyingOutputStreamAdaptor protoBufStream(&myStream); > CodedOutputStream codedOutputStream(&protoBufStream); > > Then I write messages like this: > > message.SerializeToCodedStream(&codedOutputStream); > > When the CodedOutputStream's destructor gets called, my program aborts > hard.. Looks like there is still 5192 bytes in its buffer, and I think > I need to call Flush() on it, but there is no flush? What is the error message? Stack trace? > > > thx > > - Alex > > > > > --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Protocol Buffers" group. To post to this group, send email to protobuf@googlegroups.com To unsubscribe from this group, send email to protobuf+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/protobuf?hl=en -~----------~----~----~----~------~----~------~--~---