Version control of stars is fairly straight-forward, since one or multiple developers 
can check-in/out the text files of the stars, but when you consider galaxies it 
becomes stickier.  For example, a developer may change a star that is called by many 
galaxies, some that the developer is aware of and some he is not.  This is analagous 
to a developer changing a function that is called by many main programs.  If the star 
is dynamically linked into the galaxies, pre-existing galaxies may break.  But if they 
were statically linked, the result may be that pre-existing galaxies are giving 
incorrect (or out-of-date) answers, unknown to the user or the developer.  How is the 
issue of version control addressed in the context of galaxies?

Thanks
Beth Savoy
Corning, Inc


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