On May 03, 2006, at 03:02, Maciej Stachowiak wrote:
interface WheelEvent : UIEvent {
  readonly attribute long            screenX;
  readonly attribute long            screenY;
  readonly attribute long            clientX;
  readonly attribute long            clientY;
  readonly attribute boolean         ctrlKey;
  readonly attribute boolean         shiftKey;
  readonly attribute boolean         altKey;
  readonly attribute boolean         metaKey;
  readonly attribute long            wheelDelta;

In the case in which the wheel is not on a mouse, I guess screenX/Y and clientX/Y are 0?

--
Robin Berjon
   Senior Research Scientist
   Expway, http://expway.com/



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