On Fri, 12 May 2006, Robin Berjon wrote:
>
> On May 03, 2006, at 03:02, Maciej Stachowiak wrote:
> > > interface WheelEvent : UIEvent {
> > > readonly attribute long screenX;
> > > readonly attribute long screenY;
> > > readonly attribute long clientX;
> > > readonly attribute long clientY;
> > > readonly attribute boolean ctrlKey;
> > > readonly attribute boolean shiftKey;
> > > readonly attribute boolean altKey;
> > > readonly attribute boolean metaKey;
> > > readonly attribute long wheelDelta;
>
> In the case in which the wheel is not on a mouse, I guess screenX/Y and
> clientX/Y are 0?
They are presumably the same value as they are on click events that are
dispatched as the default action of keyboard events.
--
Ian Hickson U+1047E )\._.,--....,'``. fL
http://ln.hixie.ch/ U+263A /, _.. \ _\ ;`._ ,.
Things that are impossible just take longer. `._.-(,_..'--(,_..'`-.;.'