On Jun 9, 2008, at 1:31 PM, Ashley Penney wrote:
>
> 1/ When the client starts and has no environment = set, it should  
> send no information on its environment to the server.  The server  
> should check if a client returns no information, and if so it should  
> set the clients environment to whatever it has set for environment =  
> under [puppetmasterd].

+1 for this.  The docs say this is how it works right now (at least  
the way I read them).

>
> 2/ A client should never require knowledge of environments =.  If an  
> environment is set, it should send it to the server and the server  
> should parse its environments = list for a match.  If one is found,  
> proceed, if not, fail.

+1 as well.

-Blake

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