On Jun 9, 2008, at 1:31 PM, Ashley Penney wrote: > > 1/ When the client starts and has no environment = set, it should > send no information on its environment to the server. The server > should check if a client returns no information, and if so it should > set the clients environment to whatever it has set for environment = > under [puppetmasterd].
+1 for this. The docs say this is how it works right now (at least the way I read them). > > 2/ A client should never require knowledge of environments =. If an > environment is set, it should send it to the server and the server > should parse its environments = list for a match. If one is found, > proceed, if not, fail. +1 as well. -Blake --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Puppet Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/puppet-dev?hl=en -~----------~----~----~----~------~----~------~--~---
