What is the best way to have an external node script that encounters an
error fail? What should it do? Should it return a non zero exit code to the
OS? (of course, this doesn't seem to be documented anywhere). I just tested
the situation where my exteral node script returned 1 to the OS and printed
error on the screen, and when that node runs puppet, it seems to run just
fine. Maybe it's caching something. However, it would be nice to have the
client error out in such a way that I know there was a problem with the
external node script loading it's info. Anyone?

Doug

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