2011/2/3 nescivi <nesc...@gmail.com>: > Hiho, > > On Wednesday 02 February 2011 12:46:53 Aymeric Mansoux wrote: >> nescivi said : >> > On Tuesday 01 February 2011 08:00:06 Aymeric Mansoux wrote: >> > > Manjunan Gnanaratnam said : >> > > > Hello >> > > > >> > > > 1. Any chance of getting Marije Baalman's recommendations onto this >> > > > release? >> > > > >> > > > ³ think that MotionTrackOSC (available from my website at >> > > > http://www.nescivi.nl) could be a useful tool for a Pure-Dyne-Dance >> > > > version, along with some helper programs like dv4l, which allows to >> > > > use dv-cameras as Video4Linux devices.. necessary for the video >> > > > input for MotionTrackOSC >> > > > >> > > > Another interesting piece of software would be Animata, for real-time >> > > > animations, which isn't in Pure:Dyne yet, I believe, but would be a >> > > > really good candidate in general" >> > > >> > > Are these two packaged for Debian/Ubuntu? >> > >> > MotionTrackOSC: >> > >> > Currently no. >> > I don't know how hard that would be? >> > >> > Dependencies are >> > opencv >> > liblo >> >> Can I convince you to make one for us then? ;) >> It's not very hard indeed, but not really the most exciting thing >> either to be honest... >> >> We can add you to the puredyne-team PPA and you could upload/build it >> there directly. > > Do you have an example scons script to set this up from a similarly simple > program? > While I'm at it, I would then also make a WiiOsc package :)
You don't use a scons script, you just need the standard "debuild" stuff. Have a look at the "debian packaging guide", there's some stuff about how to automatically create an initial set of packaging scripts for a simple program. It'll create the ./debian/control ./debian/rules ./debian/changelog and suchlike, then if needed you can add the build-dependencies to the control file. (The idea would be that the rules file can invoke your scons build script or whatever you're already using.) So once you've done the initial semi-automatic setup, you should be in a position where you can just run "debuild", which will invoke the build scripts and create a working .deb. To actually upload you'd build a source package ("debuild -S") and then upload that to PPA using "dput". Dan >> > dv4l and dv4lstart are useful helpers to get dv cameras as input. >> > I think dv4l doesn't work with newer kernels though. >> > I did get dv4lstart running earlier this year... >> >> Better list these as package requests here: >> https://bugs.launchpad.net/broth >> >> Otherwise we will all forget about it... > > done. > > >> > Animata: >> > ask Gabor Papp for advice! >> > I'm sure he'd be happy to have it included... >> >> I think he might be on the list... >> But... http://animata.kibu.hu/downloads.html, does not look like it's >> been ported to GNU/Linux? > > It builds on 32bit. I tried that about a year ago. > Not sure whether in the meantime it will work 64bit too; I think one of the > problems was in one of the dependencies, more than Animata itself, so that may > have been resolved by now. > > sincerely, > Marije > --- > Puredyne@goto10.org > http://identi.ca/group/puredyne > irc://irc.goto10.org/puredyne > -- http://www.mcld.co.uk --- Puredyne@goto10.org http://identi.ca/group/puredyne irc://irc.goto10.org/puredyne