On Mon, Aug 21, 2006 at 08:24:03AM -0700, Phil Hassey wrote: > Hey, > > To sum up my opinion - If I were the king of pygame and python world, this > is how it would happen: > > 1. pygame continues as the lead in pygame, new features etc. > 2. pygame-ctypes follows step-by-step pygame and makes sure to be 100% > compatible on its python interface > 3. pygame-ctypes is made to work on all platforms supported by pygame ATM > 4. pygame-ctypes should NOT use any c code (no using c, pyrex, swig, > etc.) > 5. when pypy makes python fast, and it makes pygame-ctypes as fast (or > faster) than pygame, we switch to using pypy and pygame-ctypes, and drop > pygame and python. > > Might be wishful thinking on my part in terms of pypy, but here's to > hoping! At present pypy is 1/4 the speed of python.
I just wanna say, that is a great roadmap. I cast my vote for King Phil of Pygame World! I was thinking of posting my own rant on the subject, but Phil has left me with nothing new to add. (by the way, I was unable to check out any of those subversion url's you provided in your previous e-mails, since apparently your subversion sever does not allow anonymous checkout) --- James Paige