I'm running Mac OS X 10.4.8, and my pygame version is 1.8.0pre.
> I ran the sample script provided on an intel iMac OS X 10.4.8 with > pygame 1.8.0pre and both windowed and full-screen behaved correctly > (the diamond followed the mouse) > > according to the headers for the framework sdl build I've got, it's 1.2.11 > > It makes sense to me that it would be fixed in the latest because I > looked at the libsdl mailing list archives and this post seemed to be > a patch for the problem: > http://www.libsdl.org/pipermail/sdl/2005-November/071307.html > and this post indicated it had been applied: > http://www.libsdl.org/pipermail/sdl/2005-November/071404.html > > So Dave, > what OS X version are you running on? Can you tell which SDL your > pygame is running on? >