Luke Paireepinart <[EMAIL PROTECTED]> writes:
> I think you need a separate packaging program for each operating system > you plan to support. > Yeesh. Any chance there's a complete list of such programs (and tutorials) in one place? > If it's just an alpha, it's probably a better idea to distribute it as > source for testing. > Thanks, but it's not the source code I want to test. The source is less than a page and only involves moving a character around the screen with the arrow keys. Want I want to make sure of is my ability to create working stand-alone files for various systems. Cross-platform functionality is a major reason why I'm switching to pygame in the first place. > I wouldn't mind testing it sometime this week, if you want to send it to me. > -Luke If you're interested, go here: http://forum.caravelgames.com/viewtopic.php?TopicID=13452&page=0 The previous alpha (which you can find in the first post) is a fully-playable game. It was made with Game Maker 6.1, though, so you'll need a non-Vista version of Windows (and directX 8.0 or better) to run it.