Nathan wrote:
On 4/23/07, adam naples <[EMAIL PROTECTED]> wrote:
you're on a G4?
break out the velocity engine on that fun.
Oh come ON. All serious programmers refer to it as Altivec. Surely
you knew that? Why, "velocity engine" is just the
keynote-marketing-version!
http://en.wikipedia.org/wiki/AltiVec
I think Pygame should support Blast Processing!
<http://en.wikipedia.org/wiki/Blast_Processing>
Seriously, if you do have the idea of activating more advanced graphics,
AI or other features based on the available computer power, that's
something best handled through an options screen so that the user can
decide what features to enable and understand what version of the game
they're playing. Some will want the eye candy even at the expense of
choppy animation.
Alternatively, you can use some kind of CPU test to make a _suggestion_
as to what settings to enable. There are some games that do that.
Kris