Hi, Exactly what it sounds like. Using pygame.image.load("[file]") will return an error if the file doesn't exist. How do you test if it exists without actually loading it, and without crashing? Thanks. Ian
- [pygame] Testing if a File Exists Ian Mallett
- Re: [pygame] Testing if a File Exists John Eikenberry
- Re: [pygame] Testing if a File Exists Ian Mallett
- Re: [pygame] Testing if a File Exists Dave LeCompte (really)
- Re: [pygame] Testing if a File Exi... Ian Mallett
- Re: [pygame] Testing if a File... Charles Joseph Christie II
- Re: [pygame] Testing if a... Ian Mallett
- Re: [pygame] Testing if a File... Richard Jones
- Re: [pygame] Testing if a... Flávio Ribeiro