"John Eikenberry" <[EMAIL PROTECTED]> wrote: > Ian Mallett wrote: > >> Hi, >> Exactly what it sounds like. Using pygame.image.load("[file]") will >> return >> an error if the file doesn't exist. How do you test if it exists >> without >> actually loading it, and without crashing? Thanks. > > os.path.exists(path) > > http://docs.python.org/lib/module-os.path.html
Some consider it "more pythonic" to just try the call and deal with the exception: try: pygame.image.load(imagefile) except pygame.error: # handle the error here -Dave LeCompte