> "Giuliano Vilela" <[EMAIL PROTECTED]> wrote: >> - Blur: How can I make a particle like, leave a trail or so? Not a big >> trail, something that makes it look like it's blurring the background.
Another way to leave a trail would be to keep track of a sprite's last several positions, and blit translucent versions of it to those places. In the old game "Zone 66," the trail was colored to create a shadowy or other effect.