"Lamonte Harris" <[EMAIL PROTECTED]> wrote: > Okay, something new that I wanted to find out. Is there some type of GUI > module that works smoothely with pygame it self or would I have to create > something on my own?
There are a few GUI libraries listed on the PyGame Libraries page: http://www.pygame.org/projects/9 Also, a Google search for "pygame gui" gives both this: http://www.pygame.org/wiki/gui and http://pitchersduel.iuplog.com/default.asp?item=109658 ... all of which I imagine you already know about. I have tried to use PYUI, and found the architecture a little confusing, and possibly buggy. I also tried PGU, and it was more stable, but the structure wasn't exactly what I was looking for at the time. Having rebuilt stuff on my own a few times over, I may have independently arrived at something like Phil did when creating PGU. I have also heard good things about the OcempGUI library, but have never tried it. -Dave LeCompte