Yeah, thanks I'll try PGU out.
----- Original Message -----
From: "Dave LeCompte (really)" <[EMAIL PROTECTED]>
To: <pygame-users@seul.org>
Sent: Monday, September 17, 2007 5:56 PM
Subject: Re: [pygame] Is it possible to use GUI with pygame?
"Lamonte Harris" <[EMAIL PROTECTED]> wrote:
Okay, something new that I wanted to find out. Is there some type of GUI
module that works smoothely with pygame it self or would I have to create
something on my own?
There are a few GUI libraries listed on the PyGame Libraries page:
http://www.pygame.org/projects/9
Also, a Google search for "pygame gui" gives both this:
http://www.pygame.org/wiki/gui
and
http://pitchersduel.iuplog.com/default.asp?item=109658
... all of which I imagine you already know about.
I have tried to use PYUI, and found the architecture a little confusing,
and possibly buggy.
I also tried PGU, and it was more stable, but the structure wasn't exactly
what I was looking for at the time. Having rebuilt stuff on my own a few
times over, I may have independently arrived at something like Phil did
when creating PGU.
I have also heard good things about the OcempGUI library, but have never
tried it.
-Dave LeCompte