Dan Krol wrote:
I was wondering if someone could tell me if there was any way to get C access to SDL surfaces.My intention is to make a .h file in C that generates the effect, and make it into a python file using Pyrex.
If you look into the PyGame sources and find out how they wrap an SDL surface as a PyGame 'surface' object, you should be able to declare 'surface' as an external extension type in Pyrex and get access to all its internals. -- Greg