Hey There Everyone, I'm following an example in a book and I can't find the error that's preventing this program from running. It's just an example of how to get a sprite moving. The images are all in the right folder. I can run the program and get a stationary sprite to appear. The trouble seems to come up when I add "dx" and "dy" Here's the code. from livewires import games SCREEN_WIDTH = 640 SCREEN_HEIGHT = 480 class Pizza(games.Sprite): """A falling pizza.""" def __init__(self, screen, x, y, image, dx, dy): """Initialize pizza object.""" self.init_sprite(screen = screen, x = x, y = y, image = image, dx = dx, dy = dy) #main my_screen = games.Screen(SCREEN_WIDTH, SCREEN_HEIGHT) wall_image = games.load_image("skywall.png", transparent = False) my_screen.set_background(wall_image) pizza_image = games.load_image("pizza.png") Pizza(screen = my_screen, x = SCREEN_WIDTH/2, y = SCREEN_HEIGHT/2, image = pizza_image, dx = 0, dy = 1) my_screen.mainloop() ___________ Here's the error message: Traceback (most recent call last): File "C:/Python25/Chapter 11/movingsprite.py", line 25, in <module> image = pizza_image, dx = 0, dy =1) File "C:/Python25/Chapter 11/movingsprite.py", line 15, in __init__ dx = dx, dy = dy) TypeError: init_sprite() got an unexpected keyword argument 'dx' Thanks in advance for any help you can give me. :-) ---------------------------------
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