For people who are interested in testing with the bleeding edge of pygame development (like say testing/confirming if some bug you care about is fixed), I've set up automated pygame installer building for win32 and mac OS X on python 2.4 & 2.5 http://thorbrian.com/pygame/builds.php
Scripts run every 4 hours and rebuild if SVN has changed. If the builds pass the pygame unit-tests, the installer is uploaded. If the builds didn't pass or failed to build the errors are listed. You can tell if your pygame was installed with one of these installers because pygame.ver reports the svn revision they were build with in the form: -svnXXXX, and if you are reporting a bug with one of these installers, please supply that ver string. I am very interested in feedback of how to make this more useful for anyone who is interested in utilizing it.