You may only use PyGame. No pyglet, pyopengl, pil, etc.

On Thu, Feb 28, 2008 at 4:36 PM, Casey Duncan <[EMAIL PROTECTED]> wrote:

>
> On Feb 28, 2008, at 1:12 PM, Greg Ewing wrote:
>
> > Jason Ward wrote:
> >> lol, if it was 64KB we could imagine we were olden day real mode
> >> programmers working with very limited resources :)
> >
> > It should be 48KB - gotta allow 16K or so for the
> > interpreter ROM, you know. :-)
> >
> > Although it could be a BBC - they had 32K of ROM.
>
> Be sure to use tabs instead of spaces... 8^)
>
> One other question about the rules: It says the final game must use
> pygame, are other arbitrary 3rd-party libraries allowed or just python
> +pygame? Allowing arbitrary libs seems like an easy way to skirt the
> 32,000 byte rule, but then again not allowing them entirely maybe too
> restrictive (i.e., pyopengl, pil, pyode, etc).
>
> Thoughts?
>
> -Casey
>



-- 
- PyMike

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