You may only use PyGame. No pyglet, pyopengl, pil, etc. On Thu, Feb 28, 2008 at 4:36 PM, Casey Duncan <[EMAIL PROTECTED]> wrote:
> > On Feb 28, 2008, at 1:12 PM, Greg Ewing wrote: > > > Jason Ward wrote: > >> lol, if it was 64KB we could imagine we were olden day real mode > >> programmers working with very limited resources :) > > > > It should be 48KB - gotta allow 16K or so for the > > interpreter ROM, you know. :-) > > > > Although it could be a BBC - they had 32K of ROM. > > Be sure to use tabs instead of spaces... 8^) > > One other question about the rules: It says the final game must use > pygame, are other arbitrary 3rd-party libraries allowed or just python > +pygame? Allowing arbitrary libs seems like an easy way to skirt the > 32,000 byte rule, but then again not allowing them entirely maybe too > restrictive (i.e., pyopengl, pil, pyode, etc). > > Thoughts? > > -Casey > -- - PyMike