I just rebuilt my pygame program under Mac OS X, using the Python
2.4universal binary, and while it runs fine on my Intel Mac (just like
it ran
fine when I didn't use universal binaries), when I pass it through Rosetta
to simulate a PPC Mac, it runs very slowly.

Basically, should I blame myself, or is there a known issue with pygame and
PPC Macs?

Thanks,
Sean

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