Wayne Koorts wrote:
I have a question about timing - I want to make a little game based on
rhythm input, a bit like dance dance revolution, patapon, or similar. The
idea is that the player has to press a key within a specific time, getting
more points the better the timing. And I have little idea how to do it.
I am thinking creating uservents, and the matching them to key input, but I
am a bit clueless about the timing thing. Any help is welcome!
Have a look at PyDance:
http://icculus.org/pyddr/
It's GPL so you can look under the hood.
Frets on Fire and StepMania are both open-source too. I believe at
least parts of frets on fire are Python, but I'm pretty sure StepMania
isn't. FoF is a guitar hero simulator, by the way.