Well it came up in one of my games--you're a player with a position. You can fire projectiles. When the projectiles were fired, changing the projectiles' position caused the player's position to move as well.
- [pygame] Sticky Variables: Terrain Loading Kris Schnee
- Re: [pygame] Sticky Variables: Terrain Loading Dave LeCompte (really)
- Re: [pygame] Sticky Variables: Terrain Loading Douglas Bagnall
- Re: [pygame] Sticky Variables: Terrain Loa... Ian Mallett
- is != == (Re: [pygame] Sticky Variable... Toni Alatalo
- Re: is != == (Re: [pygame] Sticky ... Ian Mallett
- Re: is != == (Re: [pygame] St... James Paige
- Re: is != == (Re: [pygame] St... Casey Duncan
- Re: is != == (Re: [pygame... Ian Mallett
- Re: is != == (Re: [py... PyMike
- Re: is != == (Re: [pygame] St... Greg Ewing
- Re: is != == (Re: [pygame... Kevin
- Re: is != == (Re: [py... Michael George
- Re: is != == (Re: [py... Luke Paireepinart
- Re: is != == (Re: [py... douglas bagnall
- Re: is != == (Re: [py... Lenard Lindstrom
- Re: [pygame] Sticky Variables: Terrain... Lenard Lindstrom
- Re: [pygame] Sticky Variables: Terrain Loa... Kris Schnee
- Re: [pygame] Sticky Variables: Terrain... Lenard Lindstrom
