so do you use PyOpenGL from that program? does the program work completely now?
On Sat, Mar 15, 2008 at 6:20 PM, Ian Mallett <[EMAIL PROTECTED]> wrote: > I solved my problem by loading the font file from the program: > Font = pygame.font.Font("freesansbold.ttf",12) > or something, then adding the relevant file to the finished directory. > Ian >