so do you use PyOpenGL from that program? does the program work completely now?

On Sat, Mar 15, 2008 at 6:20 PM, Ian Mallett <[EMAIL PROTECTED]> wrote:
> I solved my problem by loading the font file from the program:
> Font = pygame.font.Font("freesansbold.ttf",12)
> or something, then adding the relevant file to the finished directory.
> Ian
>

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