Nice one. I think there is a way to disable the error checking with a flag somehow with 3.x... or if there isn't there should be.
On Mon, Mar 24, 2008 at 7:02 PM, Brian Fisher <[EMAIL PROTECTED]> wrote: > Hey all, > after a long period of frustration with PyOpenGL 3.x and py2exe not > working, I solved my problems by building PyOpenGL 2.0.1.9 for Python > 2.5 on windows (I labeled it as PyOpenGL 2.1.0 to be distinct): > > http://thorbrian.com/pyopengl/builds.php > > It has no numeric support, and it doesn't include TOGL (tcl/tk + > PyOpenGL) but it works just as well as PyOpenGL ever did besides, and > it works with py2exe out of the box (no more "version" file hack). And > being a compiled SWIG wrapper (like all pyopengl 2.x) it is able to > raise an exception for glGetError errors after every call with minimal > overhead (as opposed to PyOpenGL 3.x and pyglet - both of which use > ctypes) > > I will be using it to build my exe's for pyweek (I believe it meets > the letter and spirit of the compo given that it is just PyOpenGL > 2.0.1.9 which has been out for like forever) > > > > > On Sun, Mar 16, 2008 at 4:01 PM, Brian Fisher <[EMAIL PROTECTED]> wrote: > > At the moment I'm thinking that PyOpenGL 2.0 is for me (it's compiled > > C code, no ctypes), all it needs is a python 2.5 windows installer, so > > I'm gonna try and tackle that (I want to be able to build exe's for > > pyweek...) > > >