Upon further investigation, I reinstalled pygame-1.8... And removed a line of 
code:

    pygame.mixer.pre_init(44100,-16,2, 1024 * 3)

Now it isn't awfuly garbled, but there is some clicking .. I'll keep looking.
-Phil

Phil Hassey <[EMAIL PROTECTED]> wrote: I was using the same custom SDL.dll with 
both.  I am not using a custom SDL_mixer.  I have to use a custom one because 
I'm integrating a game with some 3rd party stuff that needs some special magic 
in SDL to work.  If I use the installed SDL.dll, pygame doesn't receive any 
events because of (insert some reason that is beyond my comprehension here).

Hope that helps!
-Phil

Brian Fisher <[EMAIL PROTECTED]> wrote: were you using the same custom sdl 
binaries with both 1.7 and 1.8?
were you using custom SDL_mixer or just custom SDL.dll? Why are you
using custom ones? what happens if you use the installer ones?

On Sat, Apr 5, 2008 at 11:57 AM, Phil Hassey 
 wrote:
> Hey,
>
> I was trying out pygame 1.8 on my dell laptop with xp pro sp2 .. and the
> sound  was horribly garbled.  I downgraded to pygame 1.7 to resolve the
> issue.  I'm guessing this is a sdl-mixer issue ... since I'm using a custom
> SDL.dll in both cases.  So I guess this isn't even the right mailing list,
> but I figured I'd share my gripes in public in the wrong place rather than
> keep them to myself.
>
> -Phil
>
>
>  ________________________________
> You rock. That's why Blockbuster's offering you one month of Blockbuster
> Total Access, No Cost.


           

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You rock. That's why Blockbuster's offering you one month of Blockbuster Total 
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