Sorry if my question is silly, but maybe I didn't catch very much some question about pygame.time module.
I am writing an application which needs to very accurate about timing; it displays sequentially some images, each one of them remaining on the screen for a constant time T. This is a part of the code I wrote to understand how time module works: ********************************************************************* clock = time.Clock() while 1: clock.tick msec = clock.get_time() print "1. msec = %i" %msec # these lines has been written just to see what is returned by get_time() for event in pygame.event.get(): if event.type == QUIT: exit() surf.fill((255,255,255,255)) # these lines has been written just to see what is returned by get_time() msec = clock.get_time() print "2. msec = %i" %msec ********************************************************************* This is the output of th application: 1.msec = 1767859565 2.msec = 1767859565 1.msec = 1767859565 2.msec = 1767859565 1.msec = 1767859565 2.msec = 1767859565 .... My problem is that I cannot understand what type is returned by get.time(): at http://snipurl.com/28h08, it is reported that this method returns an int at http://snipurl.com/28h0t , it is reported that this method returns milliseconds. My other question is: is it possibile to transform milliseconds type into an int? I am using Pygame 1.7.1 Thank you in advance for any help you can provide me, Francesco