Thanks John I will use this till I find a new solution

2008/7/4 John Leach <[EMAIL PROTECTED]>:

> Yes I see this.
> I think most of the problem is here
>                 self.rect.centerx += dx
>                self.rect.centery += dy
> maybe centerx and centery need to be integers?
> I had better luck when I changed it to like this
>                self.xx += dx
>                self.yy += dy
>                self.rect.centerx = int(self.xx)
>                self.rect.centery = int(self.yy)
> where self.xx and self.yy are floats.
> It was still not perfect but much better than before.
> John
>
>
>
>
> On Thu, 2008-07-03 at 19:36 +0200, OsKaR wrote:
> > If you try to move forward and left or right it would made a perfect
> > circle isn't?
> > Well, if I do this the tank moves like a spring, it doesn't do a
> > circle
> >
> > 2008/7/3 PyMike <[EMAIL PROTECTED]>:
> >         You forgot to include the images, but I made some mockups
> >         instead. I didn't see anything wrong with it though. Moved and
> >         rotated nice and smoothly.
> >
> >
> >
> >         On Thu, Jul 3, 2008 at 11:52 AM, OsKaR
> >         <[EMAIL PROTECTED]> wrote:
> >                 Ok It's upload on mediafire
> >                 Here is the link:
> >                 http://www.mediafire.com/?222n1oyn1my
> >
> >                 Sorry for the poor or inexistent documentation :( I'm
> >                 working on it too
> >
> >
> >                 2008/7/3 PyMike <[EMAIL PROTECTED]>:
> >
> >
> >                         Hello,
> >
> >                         If the game's not too big, can you upload it
> >                         on mediafire.com or stuffr.net? I can try to
> >                         fix it up :-)
> >
> >
> >
> >                         On Thu, Jul 3, 2008 at 11:12 AM, OsKaR
> >                         <[EMAIL PROTECTED]> wrote:
> >                                 I've tried both things and it still
> >                                 working bad. I don't know what to do,
> >                                 any more ideas?
> >
> >                                 2008/7/3 Ian Mallett
> >                                 <[EMAIL PROTECTED]>:
> >
> >                                         P.S., you may want to convert
> >                                         your angles to radians with
> >                                         math's handy radians()
> >                                         function.
> >
> >
> >
> >
> >
> >                         --
> >                         - pymike (http://pymike.pyedpypers.org/)
> >
> >
> >
> >
> >         --
> >         - pymike (http://pymike.pyedpypers.org/)
> >
>

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