On Thu, Jul 10, 2008 at 1:43 PM, Nirav Patel <[EMAIL PROTECTED]> wrote: > This would suggest that the function should be: > pygame.transform.threshold(DestSurface, Surface, color, threshold = > (0,0,0,0), diff_color = (0,0,0,0), change_return = True, Surface = > None): return num_threshold_pixels
ah yes, that thresholds between two surfaces... definitely a bug in the docs and tests.
