On Thu, Jul 10, 2008 at 1:43 PM, Nirav Patel <[EMAIL PROTECTED]> wrote:
> This would suggest that the function should be:
> pygame.transform.threshold(DestSurface, Surface, color, threshold =
> (0,0,0,0), diff_color = (0,0,0,0), change_return = True, Surface =
> None): return num_threshold_pixels

ah yes, that thresholds between two surfaces... definitely a bug in
the docs and tests.

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