I'm working on a console-like RPG in the Chrono Trigger/FF-tradition.

Some of you already saw these dumps. I guess they are not very
impressive with the stole graphics and all :) But you get the idea.
Right now I only play around with a lot of ideas. I'm like inside an
RPG laboratory. The gameplay (navigation, battle system, dialogue,
items, etc) should be PERFECT, that is my role in the project. After
that, I will circulate a demo. I'll get music from talented friends,
an aspiring hot-shot sf/f writer will write the story and... hopefully
someone will help out with the graphics as well.

This project will go on for a lot of time, especially since I have a
lot of math in school which takes almost all my time.

editor: http://img70.imageshack.us/my.php?image=dumpij9.png
battle: http://img229.imageshack.us/my.php?image=743of9.gif

On Fri, Aug 8, 2008 at 8:50 AM, Knapp <[EMAIL PROTECTED]> wrote:
> On Fri, Aug 8, 2008 at 8:37 AM, Patrick Mullen <[EMAIL PROTECTED]> wrote:
>> René, you start a thread like this and don't post your cool project?
>> Let's hear it!
>>
>> Nirav, very interesting, in a somewhat maniacal way.  I'll be looking
>> out for the youtube.
>>
>> I have some big projects for sure.  I am still working on Crescent
>> Dawn Online, my attempt at an mmo.  Not as cool as Champions (how is
>> that going Noah, by the way?) but it's cool enough to me :)  At this
>> point I did some redesign (I should say "design" as what was there
>> before was pretty much "what would happen if we try this") and am busy
>> implementing everything to spec and trying to get a small but workable
>> economy going.  Also my artist is on hiatus, which is making for fun
>> times for me to practice my 3d skillz.
>>
>> My other cool project is PyWright, an engine/scripting language to
>> make Phoenix Wright games.  It is currently in competition with 4
>> similar tools written in various other languages, which is a lot of
>> fun :)  By my judgement it is in 2nd place, I don't think it will take
>> the crown anytime soon, but I keep adding features hoping to make some
>> more ground.
>>
>
> My big project is to make a hard science fiction MMORPG game and a
> movie to go with it. Currently our listserv has 20 people on it but
> only about 1/4 work on the project the rest just ghost it. We are
> using Blender 3d for the movie and Panda3d for the game.
>
> --
> Douglas E Knapp
>
> http://sf-journey-creations.wikispot.org/Front_Page
>

Reply via email to