On 8/7/08, René Dudfield <[EMAIL PROTECTED]> wrote:
>
> A summary of what has been found out so far:
>
> * it doesn't seem to crash on linux/osx.
> * It never crashed for SDL 1.2.7 through 1.2.9 (but crashes with 1.2.9
> build Lenard made)
> * For SDL 1.2.10 and 1.2.11 it crashes after like 2-6 passes, and it
> crashes in the blit from surface to screen
> * for SDL 1.2.12 and 1.2.13 it crashes immediately on first blit of a
> surface to itself, everytime
> * crashes with windib, and directx drivers.
> * works with a replacement 1.2.13 SDL.dll built with MSVC by brian.
> * crashes with assembly disabled.
> * -O compilation also fails.
> * 1.2.9 SDL fails for Lenard, built with minGW


Err, it crashes with SDL 1.2.7 and pygame 1.7.1 (windows)

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