On 8/7/08, René Dudfield <[EMAIL PROTECTED]> wrote: > > A summary of what has been found out so far: > > * it doesn't seem to crash on linux/osx. > * It never crashed for SDL 1.2.7 through 1.2.9 (but crashes with 1.2.9 > build Lenard made) > * For SDL 1.2.10 and 1.2.11 it crashes after like 2-6 passes, and it > crashes in the blit from surface to screen > * for SDL 1.2.12 and 1.2.13 it crashes immediately on first blit of a > surface to itself, everytime > * crashes with windib, and directx drivers. > * works with a replacement 1.2.13 SDL.dll built with MSVC by brian. > * crashes with assembly disabled. > * -O compilation also fails. > * 1.2.9 SDL fails for Lenard, built with minGW
Err, it crashes with SDL 1.2.7 and pygame 1.7.1 (windows)