Yeah pygame.font needs support for \n. :P

On Wed, Sep 17, 2008 at 2:31 PM, Charlie Nolan <[EMAIL PROTECTED]>wrote:

> Hmm, I've written this too.  Given that it seems pretty common,
> wouldn't this be a good candidate for adding to pygame.font.Font?
>
> -FM
>
> On 9/16/08, Marius Gedminas <[EMAIL PROTECTED]> wrote:
> > On Tue, Sep 16, 2008 at 12:11:45PM +1000, René Dudfield wrote:
> >> The cookbook has this entry, but it doesn't work with new lines.
> >> http://www.pygame.org/wiki/TextWrapping
> >>
> >> Anyone have any code like this that supports new lines?
> >
> > http://mg.pov.lt/pyspacewar/trac/browser/trunk/src/pyspacewar/ui.py#L466
> >
> > Output example: http://mg.pov.lt/pyspacewar/pyspacewar-help-screen.png
> >
> > It's GPL-ed, feel free to use or ask me for a licence change if that's
> > not suitable.
> >
> > Marius Gedminas
> > --
> > If you are smart enough to know that you're not smart enough to be an
> > Engineer, then you're in Business.
> >
>



-- 
- pymike (http://pymike.4rensics.org/)

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