Hi Keith, Thanks for considering GNU/Linux to release your game to. The main thing is the Python/PyGame source code. The source code shouldn't call any MS-Windows or Mac OSX specifics. In the past, I've had problems with the following: MS-Windows developers putting the wrong slash in pathnames. Mac OSX developers using Mac-only fonts, etc. Otherwise, GNU/Linux, no matter which distro, pretty much fishes from the same free software pool. This is what I expect when I untar a tarball: a directory is created with everything in that directory. the top directory has a main.py or nameOfYourGame.py file which, when run at the command-line, starts everything. That's it! GNU/Linux don't need no steenkin' EXE's, etc. 8^D Since I run Python/PyGame on GNU/Linux, I expect to have to go in and modify the source code (at least a little bit) to get the game running. That's okay! Really. Just make a tarball of the source, and make it available. If it's a hit, put it up on SourceForge!
Sounds GOOD! Dangerous HS Grrls in Trouble! Need a "tester"? Send me a tarball. I run Debian 4.0r3 'Etch' (Stable) GNU/Linux. Python 2.4.4 and PyGame 1.7.1. -- b h a a l u u at g m a i l dot c o m Kid on Bus: What are you gonna do today, Napoleon? Napoleon Dynamite: Whatever I feel like I wanna do. Gosh! On Tue, Oct 7, 2008 at 5:06 PM, Keith Nemitz <[EMAIL PROTECTED]> wrote: > > I'm currently investigating how to port my pygame game, 'Dangerous High > School Girls in Trouble!' to Linux. I tried to search the archives at ASPN, > but failed to find anything relevant. > > I should be able to setup and get the game running, pretty quickly, but it > looks like the big barrier will be making distributions for enough flavors of > Linux to be worthwhile. Which distros should I target? I read one series of > articles on gamedev.net, but it wasn't pygamey enough for my needs. > > My current plan is to run one or more distros under VMWare Fusion on my Mac > Pro. Then collect everything in to one folder and use an alias to point to > the executable. So when you unzip the download, you get a folder and an alias > file. Exe the alias file to run the game. Is that too naive? > > What advice or links can you offer? > > Keith Nemitz > Mousechief Co. > www.mousechief.com > "We put mischief in your mouse!" > > >