I may be having this same error. I've got a bug report with that same error message at one point (and on a 64-bit machine), even though it works fine on my (32-bit) machine. Could you try printing out "array[:].shape"? In my case, I do a sensible slice and somehow end up with a 0x600 array.
-FM On Wed, Oct 22, 2008 at 7:23 PM, Marius Gedminas <[EMAIL PROTECTED]> wrote: > A user reported that PySpaceWar fails on 64-bit Linux machines if I try > to scale the alpha channel. Here's the code (simplified): > > import pygame > import Numeric > image = pygame.image.load('title.png') # has an alpha channel > mask = pygame.surfarray.array_alpha(image).astype(Numeric.Int) > array = pygame.surfarray.pixels_alpha(self.image) > alpha = 42.5 # a float between 1 and 255 > array[:] = (mask * alpha / 255).astype(Numeric.UnsignedInt8) > > The error happens on the last line, and it says > > ValueError: matrices are not aligned for copy > > Any ideas? The code works fine on 32-bit systems. > > Marius Gedminas > -- > If C gives you enough rope to hang yourself, C++ gives you enough rope to bind > and gag your neighborhood, rig the sails on a small ship, and still have > enough > rope left over to hang yourself from the yardarm. > > -----BEGIN PGP SIGNATURE----- > Version: GnuPG v1.4.6 (GNU/Linux) > > iD8DBQFI/8PxkVdEXeem148RAkA6AJwMJ03rjyOqAh6NWRtif4Hf㋀⟞恍 > o4PpuubhJjENjPrqIg0CZXQ= > =2e46 > -----END PGP SIGNATURE----- > >