where do i put bContinue, before my main loop, or do i intergrate it with
the loop

On Thu, Oct 30, 2008 at 4:05 PM, claudio canepa <[EMAIL PROTECTED]> wrote:

>
>
>   On Thu, Oct 30, 2008 at 6:51 PM, Matt Pearson <[EMAIL PROTECTED]>wrote:
>
>> srry it does not clear the exception, i meant to say that it only clears
>> the
>> exception when i put the loop in a function, still closing problem remains
>>
>>  On Thu, Oct 30, 2008 at 3:49 PM, Matt Pearson <[EMAIL PROTECTED]>wrote:
>>
>>> i have done that and while it clears IDLE of the exception it still
>>> has a problem closing the window correctly
>>>
>>>  On Thu, Oct 30, 2008 at 2:21 PM, pymike <[EMAIL PROTECTED]> wrote:
>>>
>>>> Call pygame.quit()  right before the exit() function
>>>>
>>>> hth
>>>>
>>>> On Thu, Oct 30, 2008 at 1:49 PM, Matt Pearson <[EMAIL PROTECTED]>wrote:
>>>>
>>>>> srry, just seeing if i have the right address,
>>>>> so im using python 2.6 and pygame 1.8
>>>>>
>>>>> When i write out a script and save it, I run it, and all is fine
>>>>> until i try to close the window, and it freezes and goes to an
>>>>> unresponsive program, then IDLE tells me this
>>>>>
>>>>> Traceback (most recent call last):
>>>>>   File "C:\Python26\RectTest.py", line 15, in <module>
>>>>>     exit()
>>>>> SystemExit
>>>>>  On Thu, Oct 30, 2008 at 1:36 PM, Ian Mallett <[EMAIL PROTECTED]>wrote:
>>>>>
>>>>>> You'll have to be more specific.
>>>>>>
>>>>>
>>>>>
>>>>
>>>>
>>>> --
>>>> - pymike
>>>> "Stop loling into a false sense of hilarity"
>>>>
>>>
>>>
>>  You can try this:
>  bContinue = True
> while bContinue:
> ...
>     if xxx:
>         bContinue=False
>         pygame.quit()
> ...
>  # dont use sys.exit, let execution find the end of file.
> <EOF>
>  If even that has problems, then out of the loop and before the EOF do
> something as
> import time
> time.wait(1)
>  that for give pygame some time to do cleanup.
> -- untested --
>  hth
>  --
> claxo
>
>

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