On Thu, Oct 30, 2008 at 9:37 PM, pymike <[EMAIL PROTECTED]> wrote:

> If you do that you might get a display error if your drawing code is after
> the input code.- pymike
>
You are totally right, pymike.
So...

ok, lets forget about bContinue, lets the  while as in the original code,

while True:

and replace in the original code:

if blah:
    exit()

by:

if blah:
    pygame.quit()
    break

--

claxo

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