ps.  it's not really worth micro-optimizing for your issues.  You'll
get the most speed up from using a good data structure... like a fast
quadtree or such.


   http://www.pygame.org/project/752/
   http://www.pygame.org/wiki/QuadTree


cu.



On Sat, Jan 24, 2009 at 5:18 PM, Jake b <ninmonk...@gmail.com> wrote:
> Is there a py module that has a vector in c code? I would have thought that
> would be pretty common.
>
> Or is there not demand because you don't really need it using a physics lib?
>
> --
> Jake
>

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