ps. it's not really worth micro-optimizing for your issues. You'll get the most speed up from using a good data structure... like a fast quadtree or such.
http://www.pygame.org/project/752/ http://www.pygame.org/wiki/QuadTree cu. On Sat, Jan 24, 2009 at 5:18 PM, Jake b <ninmonk...@gmail.com> wrote: > Is there a py module that has a vector in c code? I would have thought that > would be pretty common. > > Or is there not demand because you don't really need it using a physics lib? > > -- > Jake >