Hi Lenard, I'm looking at the movie module now. Are we compiling movie.c or movieext.c? I didn't think of the overlay module, I'll look at that as well, thanks. :) So thats a no, on sdl surfaces being able to playback YUV?
And yes, it looks like smpeg does a direct copy to display. On Thu, May 7, 2009 at 9:36 AM, Lenard Lindstrom <le...@telus.net> wrote: > Hi Tyler, > > My opinion is the few dependencies the better. If SDL_ffmpeg can be left > out that would be good. As for YUV playback have you had a look at the > overlay module? It may be what is needed. Also, did you look at the existing > movie module? Maybe smpeg does direct copy to display so it may not be a > useful source of ideas in this case. > > Lenard > > > > Tyler Laing wrote: > >> Hello all, >> >> I've been looking at SDL_ffmpeg and ffmpeg. >> >> There are some considerations for choosing each. SDL_ffmpeg is fairly >> simple to interact with, load, play, pause a movie. You can interact with >> each frame, and so on. However, SDL_ffmpeg converts every frame from YUV to >> RGB, to make it easier on the programmers to use image manipulation >> functions and so on. This is a performance hit, for sure. Considering >> Python's reputation already for being slow, having a movie module take that >> kind of hit will result in a further stain to the reputation, when >> sometimes, rarely, movies stutter or pause when they shouldn't. It can take >> a long time to recover from a negative reputation. >> >> For ffmpeg, it offers much the same capability, but without the SDL >> conveniences. It does offer far more capability with movie files than >> SDL_ffmpeg does though. I think, but I'm not sure, that the pygame surfaces >> do not need to have the frames of the movie be in YUV format? Or its a quick >> operation to convert the surface for YUV then back to RGB. Something like >> that, correct me if I'm wrong. So we don't need every frame to be converted >> to RGB, except when we do need it. >> >> If I went with ffmpeg, I was considering a design where we explicitly >> convert the movie from YUV to RGB, with a simple convert function. From the >> point its called, to the point it is called again, the movie is in RGB >> format. It fits with the python philosophy that "Explicit is better than >> implicit." (-The Zen of Python, by Tim Peters) >> >> Personally, I would prefer to work with ffmpeg, because of the greater >> functionality, and the lack of conversion performance hit. >> >> -Tyler >> >> -- >> Visit my blog at http://oddco.ca/zeroth/zblog >> > > -- Visit my blog at http://oddco.ca/zeroth/zblog