On Sat, May 30, 2009 at 1:48 PM, Lenard Lindstrom <[email protected]> wrote: > Hi, > > René Dudfield wrote: >> >> On Sat, May 30, 2009 at 2:54 AM, Lenard Lindstrom <[email protected]> wrote: >> >>> >>> Hi René, >>> >>> What happens with pygame.midi.get_count()? >>> >>> Lenard >>> >> >> You mean on OSX? I'll check it out for you when I can... my girl >> friend is finishing off her paper this weekend... so I can't use it >> again this weekend. >> >> > > I assumed you already had access to OS X to read the error messages. Or did > you see them on the build page? I was wondering if the Mac errors come from > pypm.Inititialize() or pypm.CountDevices(). That would narrow down where in > portmidi the messages are coming from. >
yeah, I did before. I'll check that out next time I have access... good idea. > Yes, unless the system provides a reliable way to list fonts and their > attributes that is the only way to go. The font file names themselves are > unhelpful. Windows XP, for instance, has several conventions for labeling a > ttf file as regular, bold, italic or bold-italic. > indeed.
