The Python syntax defaults to the current matrices, so you only need the 3 coordinates.
On 7/1/09, Ian Mallett <[email protected]> wrote: > Er, the last three arguments return the data in C. In Python, the syntax is > different: > > C: gluProject(objx,objy,objz,model,proj,view,winx,winy,winz) > Python: winx,winy,winz = gluProject(objx,objy,objz,model,proj) > > And yes, it returns a z-coord, which should take into account the near > clipping plane. As long as the plane is ~0, (x,y) should be fairly > accurate. > > Keep in mind that the (x,y) coordinates are *real* coordinates, (i.e., the y > is not flipped). (0,0) is the bottom left. If you rasterize the font as > you were, it shouldn't be a problem. > > Ian >
