Is it possible to extend the surface class? Every time I do the surface ends up dieing somehow right after it is created... I may just be doing it in the wrong way, though. The main point is to override the __str__() method, so if you know another way besides extending pygame.Surface, I'd be happy to hear it.
class ExtendedSurface(pygame.Surface): def __init__(self, surface, string): pygame.Surface.__init__(surface, surface.get_size()) #The docs say to include a size, etc. but that just gives me "too many values to unpack" errors. self.string = string def __str__(self): return self.string Thanks!