On Fri, Aug 21, 2009 at 7:39 AM, Rolf Sievers <rolf.siev...@lg-bs.de> wrote:

> Hi, I don't know Pygame that well and have never used subsurfaces
> but it it looks kinda interesting. Would you do the subsurface
> approach in the following way?
>
> def load_strip(filename, width):
>  imgs = []
>  img = load_image(filename)
>  for x in range(img.get_width()/width):
>      i = img.subsurface(pygame.Rect(-x*width, 0, width, img.get_height()))
>      imgs.append(i)
>  return imgs
>
>
Oh wow, that does work. I had to remove the minus sign in -x*width, but
otherwise it works fantastic.

Thanks guys. :)

-- 
- pymike

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