Heres the old thread: http://archives.seul.org/pygame/users/Aug-2008/threads.html#00213
This project: https://launchpad.net/hypernucleus-project Has hit a milestone, I have uploaded the server to my website! http://www.pynguins.com I have uploaded one game and this output goes to the client which I think we talked about last year. Heres output: http://pynguins.com/xmloutput (may have to right click view source) I will probably add that output in other formats like pickle and JSON eventually. If you want to upload a game, it has to be in a tar.bz2 format, packaged similarly to the game I uploaded :) Many people requested I switch to zip or egg so I may do that in future, once I got tags and authentication and authorization sorted. It does not display an proper error when you do it wrong, it just redirects you back (because I haven't wrote a proper validation library for it yet, its quite complex code to validate a package) It has a log in/out feature that works fine and has a admin interface to add/remove users + permissions but it is not linked to the rest of the site (I.e. doesn't block you from editing the front page!) Please don't vandalize the site though :) Still more to do but I have been doing this project on and off due to me being occupied with other things (I go to university), I am looking for more developers for the project. Please tell me if your interested in being a programmer, there is much work to be done! Heres a old screenshot of the client from the old thread on here: http://richies.googlepages.com/Screenshot-1.png (As you can see the server on the web live!) Sorry for long email, it is sophisticated so theres alot to say! -- Thanks, Richie Ward