It sounds great Richie! It's fantastic to see a repository specially for Python games, good job! Our community needs more projects like this.
Regards, Wayne 2009/8/24 Richie Ward <rich...@gmail.com>: > Heres the old thread: > http://archives.seul.org/pygame/users/Aug-2008/threads.html#00213 > > This project: https://launchpad.net/hypernucleus-project > > Has hit a milestone, I have uploaded the server to my website! > http://www.pynguins.com > > I have uploaded one game and this output goes to the client which I > think we talked about last year. > Heres output: http://pynguins.com/xmloutput (may have to right click > view source) > I will probably add that output in other formats like pickle and JSON > eventually. > > If you want to upload a game, it has to be in a tar.bz2 format, > packaged similarly to the game I uploaded :) > Many people requested I switch to zip or egg so I may do that in > future, once I got tags and authentication and authorization sorted. > It does not display an proper error when you do it wrong, it just > redirects you back (because I haven't wrote a proper validation > library for it yet, its quite complex code to validate a package) > > It has a log in/out feature that works fine and has a admin interface > to add/remove users + permissions but it is not linked to the rest of > the site (I.e. doesn't block you from editing the front page!) > Please don't vandalize the site though :) > > Still more to do but I have been doing this project on and off due to > me being occupied with other things (I go to university), I am looking > for more developers for the project. Please tell me if your interested > in being a programmer, there is much work to be done! > > Heres a old screenshot of the client from the old thread on here: > http://richies.googlepages.com/Screenshot-1.png > (As you can see the server on the web live!) > > Sorry for long email, it is sophisticated so theres alot to say! > > -- > Thanks, Richie Ward >