On Wed, Sep 16, 2009 at 5:18 PM, Bo Jangeborg <[email protected]> wrote:

>
>  a ha
>> Well, from where comes event ?
>>
>
> event = pyg_event.poll()
>
> but note that a long can't have attributes and 13 lines above the
> error point I do :
>
> mouse_pos = event.pos
>
> and it works at that time
>

pyg_event.poll is pygame.event.poll ?
If the only fountain for events were the pygame event queue, the traceback
coulnt happen:

a)
elif event.type is MOUSEBUTTONUP:
   -> dont, raises, so is not a long

b) the flow comes to
_,_,_ = self.mouse_button_up(event, mob_pos, mousemove)

c)into method mouse_button_up event will become a local variable. That
variable is not assigned, at least in the code you show here.

d) the flow progress to the line
if event.button == 1:
where it raises AttributeError: 'long' object has no attribute 'button'

I see two possibilities here:

1. You snipped some code where event is assigned

2. ( wild possibility) the functions called in mouse_button_up will produce
a *second* call with other parameters to the same function, and that call
has a wrong event parameter. But, why the traceback not show additional
calls in that case?

--
claxo

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