(My apologies if this is a double-post. I didn't get a copy of the message or see it in the archive, so I'm trying again.)
I have a pygame program that worked in the past on both Linux and Windows, but now results in a segfault, at least on Linux. (I can't test it on Windows.) The segfault occurs in this code: class Font(Resource): .... def pygame_font(self,size): return pygame.font.Font(StringIO.StringIO(self.parts['font']), size) # Segfaults here self.parts['font'] is a string containing a truetype font loaded from a file. I have checked that the string contains the file like it is supposed too. Any suggestions?