On Wed, Feb 3, 2010 at 2:28 PM, Shadd <itash...@gmail.com> wrote: > I think it would be easier to simply use a loading screen before a part of > the game (f.e. entering an area) and there load any sounds that might come > in use into that part. It surely would be nicer to see than lag during the > gameplay. > Of course this could not be the best solution, but if there are not better > options, this would be the better to use. > > I used pre-loading with a "please wait" screen before. It sucked. Like 20 seconds on a fast computer to load a bunch of songs. A very very very long time on a slow computer.
Changed to pygame.mixer.music FTW. Thanks. :) Gumm